Overview
On December 11, 2019, 38 people joined the "The Future Will Be Immersive" event in AltSpace in virtual reality and in Zoom. We heard why virtual worlds will shape us spiritually, teach us to learn differently and change how we share our stories.
Recording
Slides
Summary Notes
“5 Ways We Will Learn Differently"
- Collaborative: Myth: VR is isolating. Highest engagement VR are social or collaborative.
- Responsive: How can we tap into what VR has that regular analytics don’t have? eye tracking/haptics/motor tracking Haptic tracking: reactions to virtual stimulation. Used to help creators
- Actionable: Task based learning for training particularly high-risk situations. VR “forces” you to engage with experiences.
- Modular: maximizing resources, affordances. VR will change education from top to bottom, may replace degrees in the future. You can create individual learning situations. Just in time learning. Focused exactly on your career
- Monopolized: VR is expensive to research and develop, difficult to find the talent, the people who have started it will be the “kings”.
Summary: application in seminary learning, small groups, constant updating to match needs and interests, you can create actionable situations in the VR space, small certificates vs multi-year degrees, a few people will jump on board and be the monopolizers.
5 Ways We Will Be Shaped Spiritually
DJ Soto is the founder of www.VRChurch.org, the world’s first virtual reality church as featured in Wired Magazine, Daily Mail and USA Today.
VR experience is compelling and engaging…constantly improving. Whole new world. Good and bad repercussions to the technology. Important to start learning about VR. Always an addiction to be had.
- Church Future: DJ/wife were set to be church planters when they started experimenting with VR church. Shifted from physical to VR church planting. The next 10 years will see the rise of the online church.
- Reimagine the church
- Time & Space, can immediately respond
- Discipleship happens in real time: as you meet with people in VR there’s a bit of acceleration in discipleship
- Tactile, more experiential, build sets of places in the Bible where people can go and interact with it.
5 Ways We Will Tell Our Stories Differently
L. Michelle Salvant is the founder of LMichelleMedia’s Beyond Me Productions, an Immersive Storytelling Group that has been featured by NBCBlk, Google VR and Snapchat Spectacles.
Got into VR by default in 2016. Passionate about telling story of faith and culture.
- All around: stories are everywhere and VR allows you to experience the stories as though you are there.
- Storyliving: experiencing stories live, giving people a way to be in someone else’s shoes.
- VR Acting: you can participate in the story
- Gamification /Let’s Play
- New Horizons: world building